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Players battle VR zombies in large gameplay arenas
photo: Zero Latency
VR technology company Zero Latency has launched its immersive free-roam VR zombie game Outbreak.
Described by its creators as ‘a thrilling zombie shooter adventure on a truly gigantic scale,’ the game features ‘ultra-realistic zombies’ developed from motion capture of live actors. Up to eight players battle through hordes of the undead and race against time to save humanity in large gameplay arenas with more than 2,000sq m to explore.
Outbreak is now available at any of the 80+ Zero Latency locations across the world, with players receiving a personalised video of their Outbreak experience after they play.
“Outbreak is our most epic adventure yet, and we can’t wait for everybody to play through this terrifying, exciting game that is unlike any other on the market,” said Tim Ruse, CEO at Zero Latency.
“Building on our learnings from over 3 million games played across seven experiences, we understand deeply what makes a great immersive adventure that treads the line between fear and exhilaration. This game is going to really blow people’s socks off.”
Zero Latency offers gameplayers a range of immersive free-roam VR experiences in physical large scale spaces without wires, cables, or other constraints.
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